Thunder Cars Mod produced by
PAUL SKINGLEY
ANDI SCHREMSER(Chief Wiggum)
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This version has adjustable wing physics ( in game ) and some minor car updates
For more info go here
Part2 "ThunderCars(GPLTC)" should not effect the original "Thunder Cars (TCmod)" if you have it installed.
The cars are most effective at fast Ovals such as Indy67, Michigan, Daytona or any track with long fast straights and a wide track surface.
There are some issues with the ai speed at shorter tracks but they work ok at the longer tracks such as Lemans and Reims and fast Ovals.
Car setup extensions have been changed to "Tc1" for all teams, so when you have made a setup for a track it will be available for all the cars.
You can d/l setups for some tracks from our web site
Other changes to car setup include lower ride height available now down to 1.5 inches. But has to be set each time if lower than 2.5 inches for safety reasons.
Power is increased from 600bhp to 670bhp @ 7000rpm
Thanks to those that have helped out with this version especially to DieGrueneHoelle ( John Smith )
Requires gem+ 2.4.64 ( available from the mod site )
To d/l this mod visit our site here : http://tcgpl.speedgeezers.com/downloads.htm
have fun
EXTRA NOTE
A couple of guys that already had Part 1 installed have reported that after installing Part 2 they had ???? where the wing adjustment is in gpl.
To fix this :-
1/Start Gem+ , go to " Carsets " and deactivate all ThunderCars mods
2/Exit Gem+
3/Go to gpl/Mods/Gem+ and remove/backup TCmod.cst which is the old Thunder mod.
4/Start Gem+, go to " Carsets " and activate ThunderCars(GPLTC) which is the new mod.
5/Select ThunderCars(GPLTC) for your player and hit the gpl button.
When you have checked the wings and all is working, if you want to use the old mod as well you can reinstate TCmod.cst and activate Thunder Cars(TCMOD) in Gem+
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Wichtig : Bei Neuinstallation einen Ordner "exports" im gpl-Verzeichnis erstellen, falls er fehlt! Sonst Meldung falsche gpl-exe oder so ähnlich!
Gruß
Mike
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Carpe noctem !