I was "beta-testing" the patch at the time but now I'm not even sure I remember what the final version looks like as there were so many versions of that patch in the process of making this patch. You loose a gear with each shift-r (I think in the end it got limited to loosing 2 random gears iirc)?
I have no saying here but I would be surprised to see the patch be adapted by GeLi. I think in the end that's what it is: GeLi is exactly that which makes out GeLi. It's raw, it's simple. I wouldn't think to see the patch applied here aside maybe of a (side-)season at the FunLiga - better still, I would propose that you suggest the patch to be used on a "young" league like f1historicesports.com They could make it a feat for their league and also they may want to "find" themselves/form themselves and be glad for something special like that.
Zitat von Loepi im Beitrag #6 IMHO more important would be the use of the pressure bug fix (because it fixes an error in programming and so results in more realism / a sim which is more like it should have been as planned) which i always do since season 2017. It makes the car slightly slower on the straightway and the rubber-temperatures a little bit more controllable.
"which I always do" >>> Pardon, you do what? Excuse me I don't understand the sentence. Could you explain it to me, please? Also could you elaborate on that pressure bug, please (--> or publish a link with info). It sounds familiar but I can't wrap my mind around it at the moment.. thanks.
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